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As a 3D artist and illustrator, I am constantly pushing the boundaries of what is possible within the digital space and always seeking new production pipelines. Having a Master's degree in Games Art from Manchester Metropolitan University, I am well-versed in a variety of software and techniques. My primary tools include ZBrush, Maya, Substance 3D Painter, Unreal Engine 5, Photoshop, Illustrator, and Indesign. Through my work, I strive to create immersive and engaging experiences that captivate audiences and leave a lasting impression.

Hannah Galea, specialises in creating 3D assets and that bring ideas to life. From concept development to final delivery, she is committed to providing the highest quality work and loves collaborating with other creatives. 

BIO

About me
MY SKILLS

3D Modeling and Texturing
Illustration

Art Direction
Branding and Identity Design

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